<template>
  <audio
    ref="audio"
    @pause="onPause"
    @play="onPlay"
    @timeupdate="onTimeupdate"
    @loadedmetadata="onLoadedmetadata"
    :src="url"
   
    controls="controls"
  ></audio>

</template>
 
<script>
// 将整数转换成 时：分：秒的格式
function realFormatSecond(second) {
  var secondType = typeof second;

  if (secondType === "number" || secondType === "string") {
    second = parseInt(second);

    var hours = Math.floor(second / 3600);
    second = second - hours * 3600;
    var mimute = Math.floor(second / 60);
    second = second - mimute * 60;

    return (
      hours + ":" + ("0" + mimute).slice(-2) + ":" + ("0" + second).slice(-2)
    );
  } else {
    return "0:00:00";
  }
}

export default {
  name: "AudioPlayer",
  props: {
    url: String,
  },
  data() {
    return {
      audio: {
        // 该字段是音频是否处于播放状态的属性
        playing: false,
        // 音频当前播放时长
        currentTime: 0,
        // 音频最大播放时长
        maxTime: 0,
      },
    };
  },
  methods: {
    // 控制音频的播放与暂停
    startPlayOrPause() {
      return this.audio.playing ? this.pause() : this.play();
    },
    // 播放音频
    play() {
      this.$refs.audio.play();
    },
    // 暂停音频
    pause() {
      this.$refs.audio.pause();
    },
    // 当音频播放
    onPlay() {
      this.audio.playing = true;
    },
    // 当音频暂停
    onPause() {
      this.audio.playing = false;
    },
    // 当timeupdate事件大概每秒一次，用来更新音频流的当前播放时间
    onTimeupdate(res) {
      this.audio.currentTime = res.target.currentTime;
    },
    // 当加载语音流元数据完成后，会触发该事件的回调函数
    // 语音元数据主要是语音的长度之类的数据
    onLoadedmetadata(res) {
      console.log("loadedmetadata");
      console.log(res);
      this.audio.maxTime = parseInt(res.target.duration);
    },
  },

};
</script>
 
<style>
</style>

